Privacy notice
In short
- Frenzy collects no personal information from anyone, of any age.
- There are no accounts, no ads, no analytics or telemetry, and no code from other companies.
- Players cannot write to each other: there is no chat and no free text between players.
- Your options, your language and your seat in an online room are stored on your device only.
What the game keeps on your device
So that the game remembers your choices, it stores a few things in this browser’s own storage:
- the language you chose;
- your options: sound and music volume, motion, colour-blind aids, text size and the turn timer;
- the tutorial’s progress: which lessons are done, and that the tutorial was already offered, so that it is not offered again;
- the keyboard and gamepad controls: which key or button does what, and the gamepad button names you picked;
- after you join an online room: that room’s code and your seat token, so that you get your seat back after a reload or a lost connection. Only the last room you joined is kept. It is removed when you leave the room, or when the room closes or no longer has your seat. After 2 hours without your device rejoining the room, it is no longer used, and the game deletes it the next time you open Play online;
- for as long as the tab stays open, a note that the opening animation has already played;
- a copy of the game’s files, so that it starts quickly and works offline.
A Pass-and-play game (several players sharing one device) is not stored: the names its players pick come from a fixed list, and the game is gone when you leave it.
None of this is sent to us or to anyone else, except the seat token, which your device shows to the room’s server to take its seat back. Once you have changed an option or a control, or finished a tutorial lesson, the game asks the browser to keep this storage even when space runs low; the browser decides, and nothing else changes. To clear it, open your browser’s settings for this site and clear its data, or uninstall the game if you installed it. Your options and controls then go back to their defaults.
Online rooms
Online play happens in rooms on the game’s server:
- A room is private: players join it with its 5-letter code or its link. There is no list of rooms and no matchmaking with strangers.
- Each player is known only by a random seat token, made by the server when the player takes a seat. Your device keeps the token (see above); the server keeps only a one-way fingerprint of it, never the token itself.
- Names are made from two fixed lists of words, and players can only send a few fixed emotes. Nobody can type anything to another player. A player can hide another player’s emotes; that choice is not stored.
- The server keeps only the room: its seats (each player’s shark and picked name, and which seats are bots), its turn timer, the game, the token fingerprints, and the times it needs to close on schedule. It records no network address and keeps no logs.
- Everything the room kept is deleted when it closes: 5 minutes after the last player leaves, and at the latest 1 hour after the last activity in the room.
The web host
Frenzy is delivered by a hosting company, Cloudflare, whose servers also run the online rooms. Like any website, the host receives your device’s network address when your device asks for the game’s files or connects to a room, so that it can answer. The game keeps no record of visitors, and its own request logs are turned off.
The game gets everything it needs, including its fonts, from its own address. It contacts no other website.
Messages from grown-ups
A grown-up can send us a message from the For parents page, after answering a grown-up question. This is the only place in Frenzy where anyone can write words. Sending messages is not available yet. Before it is turned on, this notice will say exactly what is sent, where it goes and how long it is kept.
Children
Frenzy is made for families with children aged 8 and up. Because it collects no personal information from anyone, there is no personal information about a child to keep, share or ask a parent about. We built it this way on purpose.
Changes and questions
If this notice changes, the new version will be on this page, with its date. To ask us a question, use the message form on the For parents page.